Home » ISTQB Game Testing Certification
ISTQB Game Testing (CT-GaMe) Certification Training Course
Length
2 days
Price
$1999
Cities
Melbourne, Sydney, Brisbane, Adelaide, Canberra, Perth
Learn More
Why Choose This Course
ISTQB Game Testing certification training introduces the specialist knowledge and practical skills needed to plan, design and execute tests across the full lifecycle of game projects. It aligns to the ISTQB Certified Tester Game Testing syllabus (CT‑GaMe), which covers game mechanics, graphics, sound, level and controller testing, plus localisation considerations and tool support for game QA.
This course is designed for testers, QA analysts and consultants working with video game software, and is also relevant for project managers, business analysts and engineers involved in game development across PC, mobile and console platforms. It is suitable for professionals seeking to formalise their approach with exam‑aligned content and for juniors entering the testing profession who want to understand the tester’s role in game development.
You will learn to determine risks and goals for gaming software, conceptually design and execute game tests, and select suitable approaches and tools for mechanics, graphics, audio, levels, controllers and localisation. The training focuses on practical, real‑world scenarios so you can apply structured techniques to improve quality and reduce rework across the game development lifecycle.
Demand for specialised game testing skills continues to grow as studios seek consistent standards and shared terminology across teams; ISTQB’s specialist syllabus addresses this need and recognises practitioners who demonstrate competence in game QA. Whether you work in Melbourne, Sydney, Brisbane, Perth or Canberra, this training helps you prepare for the certification and strengthen your contribution to game projects.
Prerequisites
- ISTQB Certified Tester Foundation Level (CTFL) is required; sufficient practical experience is recommended by the Member Board or Exam Provider.
Exam
Candidates can achieve this certification by passing the following exam(s).
- ISTQB Certified Tester Game Testing (CT‑GaMe).
Books
- ISTQB Game Testing certification course material included.
Delivery
- Instructor-led Classroom Training at our premises
- Live Virtual Online Training attend in real-time from anywhere
- In-House Training at your premises (4+ participants)
Skills Gained
- To determine risks, objectives and requirements for game software, taking into account the needs and expectations of stakeholders
- To Design, implement and perform basic tests for game software
- To Know the approaches to testing game software and their purpose
- Recognise the tools that support game testing
- Determine how testing activities fit into the software development lifecycle and reduce the cost of developing and publishing video games
Audience
- Software testers, test analysts, test consultants, test managers and UAT testers working on game software.
- Professionals in video game development roles and those involved in PC, mobile or console hardware and software.
- Project managers, quality managers, software development managers, business analysts, IT directors and management consultants seeking deeper understanding of game testing.
Objectives
- Understand the unique characteristics of game testing and how it differs from standard software testing.
- Learn to identify and manage risks specific to game software across different platforms.
- Gain practical skills in designing and executing tests for game mechanics, graphics, audio, levels and controllers.
- Apply structured approaches to localisation testing for multi-language and regional game releases.
- Explore tool support and techniques for efficient game testing throughout the development lifecycle.
- Develop the ability to align game testing activities with project goals to improve quality and player experience.
Outline
Specificity of game testing and how it differs from playing.
Game testing basics: objectives, typical risks, and common defect types.
Typical roles in a game development team and corresponding testing responsibilities.
Testing activities throughout the game software development lifecycle.
Game mechanics: categories, gameplay vs non-gameplay mechanics.
Core vs meta mechanics and client, server, and client-server mechanics.
Approaches to testing game mechanics at different stages of product creation.
Reviewing documentation on mechanics and applying fundamental test approaches.
Graphics testing principles and key concepts for game products.
Artistic, technical, and gameplay-focused graphics testing approaches.
Graphics test execution techniques and available tool support.
Sound testing: features and characteristics of sound content in games.
Sound defect types and classification methods.
Approaches to testing sound content, including music and effects mixing.
Sound test execution levels and integration considerations.
Tool support options for sound testing.
Game level testing: principles, design concepts, and execution practices.
Tool support for effective game level testing.
Controller testing: principles, responsiveness checks, and integration verification.
Approaches to testing game controllers across various platforms.
Localisation testing concepts for language and regional adaptations.
Recognition of game testing tools and understanding when to apply them.
Price
| Category | Full-Time (Weekdays) | Part-Time (Weeknights) | Part-Time (Weekends) |
|---|---|---|---|
| Days | Monday to Wednesday | Mondays and Tuesdays | Saturdays only |
| Time | 9:30 am to 5:00 pm | 6:00 pm to 9:00 pm | 10:00 am to 5:00 pm |
| Duration | 2 days | 2 weeks | 2 weeks |
| Price | $1999 | $1999 | $1999 |
Terms & Conditions
The supply of this course is governed by our terms and conditions. Please read them carefully before enrolling, as enrolment is conditional on acceptance of these terms and conditions. Proposed course dates are given, course runs subject to availability and minimum registrations.
Frequently Asked Questions (FAQ's)
What is the ISTQB Game Testing certification?
It is a specialist module within the ISTQB Certified Tester scheme that focuses on the skills to perform and manage testing across game projects, including mechanics, graphics, sound, levels, controllers and localisation.
Who should take this training?
Testers, analysts, consultants, managers and UAT testers in game development benefit from the syllabus, as do project managers and engineers working with PC, mobile or console products.
Is this course suitable for new testers?
Yes. The audience includes junior testers starting in the profession who want to understand the tester’s role in game software development.
How does game testing differ from testing other applications?
Game testing emphasises player experience and real‑time interaction, requiring targeted approaches for mechanics, graphics, audio and control responsiveness beyond standard functional testing. The syllabus standardises these practices.
Our Partnership
We are proud to partner with Pearson Authorised Test Centre to deliver the ISTQB Game Testing certification program. This collaboration ensures participants gain practical expertise in testing game mechanics, graphics, audio, levels, controllers and localisation, aligned with the ISTQB CT-GaMe syllabus. Through industry-recognised training and hands-on exercises, this course equips professionals with the skills to design, implement and execute structured tests for gaming software across PC, mobile and console platforms. Learners will develop the capability to apply proven techniques and tools to improve quality and enhance player experience in modern game development environments.
$95,000
Average annual salary for game testing and QA professionals in Australia, reflecting strong demand in the gaming industry.
68%
Employers indicate that ISTQB certification is preferred or required for specialist testing roles, including game QA positions.
8.5%
Year-on-year growth in job opportunities for professionals with game testing and quality assurance expertise.
50,000+
Active ISTQB specialist certification holders worldwide, demonstrating global recognition of ISTQB standards.
3,500+
Australian companies value or employ ISTQB-certified testers across software and gaming projects.
97%
Student satisfaction rate from our automation testing training programs.
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